Wednesday, December 22, 2010

Dungeons & Dragons: Daggerdale



Release is scheduled for Spring, 2011.  Here are the official details per Atari's website:

Description
Dungeons & Dragons Daggerdale centers on the desperate struggle to defeat the evil Rezlus and his Zhentarim in their attempt to invade and conquer the Dalelands. Dungeons & Dragons Daggerdale is an engaging multi-player experience that introduces a riveting narrative and treacherous new characters. Players are charged with the task of restoring order to the Dalelands by unlocking the secrets of the Mines of Tethyamar, defeating the evil within the treacherous Tower of the Void, leading to the final confrontation with Rezlus himself.
 Features


  • Solo and Co-op Play: Battle through the mines of Tethyamar and tower of Rezlus solo or with 1-3 of your friends.
  • Questing: Combines both exploration and combat including a reward system for player progression.
  • Immersive Combat: Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, tactical ranged combat, or powerful spell casting.
  • Character Development: Select a class, build your ultimate hero, collect loot, and earn experience! Select feats, powers, and skills to enhance and customize your hero as you level up.
  • Stunning Levels and Exploration: Take on a variety of perilous quests and explore the richly detailed environments of Daggerdale.
  • Intuitive pick-up-and-play: Easy to learn, with great depth for those who wish to master.
  • Multiple Game Modes: Unlock new areas and challenges in Campaign mode, or hone your skills in Freeplay

I'm a HUGE fan of the various Infinity engine (on the PC: Baldur's Gate series, Icewind Dale series, and Planescape) and Snowblind engine games (the Baldur's Gate series on the PS2) that have come and gone. This new Daggerdale game reminds me of those in a big way.

Snowmen Cookies



Girl wakes up to find that her boyfriend altered her snowmen cookies overnight.

For reference, here is the recipe she was using HERE.

And the inspiration for the alterations: the classic Calvin & Hobbes cartoon you see below.



Job well done, good sir.

Tuesday, December 21, 2010

Steam's Annual Holiday Sale Underway!

FINAL EDIT: I don't plan to update this post every day.  Steam's deals are changing on a daily basis, so definitely check them out each day.  The updates to the sale occur at 1pm EST (FYI Battlefield Bad Company 2 is down to $6.80 - you're nuts if you don't snag this deal).
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Steam's annual holiday sale is now underway and there are some pretty fantastic effin' deals. The deals change on an almost daily basis so if you see something you've had your eye on, definitely snag it. It will be tough if not impossible to find a better deal anywhere.

The first four on the list below are strongly suggested as "must buys" if your gaming tastes are anything like mine.

Portal $ 3.74 (how do you NOT own this yet?) EDIT: up to $ 7.49 if you missed the sale

Battlefield Bad Company 2 $ 6.79 (if you have the system for it and enjoy FPS games, this is a MUST BUY) EDIT: up to $ 14.99

Titan Quest Gold Edition $ 4.99 (awesome isometric view action RPG) EDIT: up to $ 9.99

Fallout 3 Game of the Year Edition $ 20.09 (this is a no brainer if you don't already own it) EDIT: up to $ 22.49

Super Meat Boy $ 3.75 (I've been looking for an excuse to buy this) EDIT: up to $ 7.49

Unreal Deal Pack $ 14.99 (includes all Unreal games including a personal favorite, UT2k4)

Valve Complete Pack $ 49.99 (incredible deal including these games: Counter Strike, Counter Strike Condition Zero, Counter Strike Source, Day of Defeat, Day of Defeat Source, Deathmatch Classic, Half Life, Half Life 2, Half Life 2 Deathmatch, Half Life 2 Episode One, Half Life 2 Episode Two, Half Life 2 Lost Coast, Half Life Deathmatch Source, Half Life Blue Shift, Half Life Opposing Force, Half Life Source, Left 4 Dead, Left 4 Dead 2, Portal, Ricochet, Team Fortress 2, and Team Fortress Classic)

A bunch of Indie Packs at $ 4.99 each

Star Wars Republic Commando for $ 4.99

Bioshock 2 for $ 13.99 EDIT: down to $ 9.99

Misadventures of PB Winterbottom for $ 0.49 (yes, 49 cents!)

Borderlands for $ 13.39

Dig around. This sale is ridiculously awesome.

EDIT: There are already changes since I posted this! Look at the text above - if a price changed I included it in an edit. New sale items I think are worth it below:

PuzzleQuest $ 1.50 (punch yourself in the nuts if you haven't already played a version of this on your phone, DS, PSN, XBLA, PC, Speak and Spell, C64, etc)

Lara Croft and the Guardian of Light $ 5.10 (I bought this at $15 on the PSN and it's well worth that so this one is a no brainer)

Resident Evil 5 $ 10.20

Defense Grid $ 2.00 (for you tower defense junkies, this is one of the best that exists)

Monday, December 13, 2010

Just a Hot Chick Skankin'

Just wanted to share one of my favorite Youtube vids - a hot girl skankin' to Mustard Plug's Brain On Ska:

Assassin's Creed: Beautiful Lies

YouTube submitter Hamps19 made the following short flick, Assassin's Creed: Beautiful Lies. If you haven't played Assassin's Creed, this may make you want to run out and buy every game in the franchise.

And yes, this is all fan made. Here's his "how-to" instructional:
Vegas Video for editing and Fraps for recording. I used a program called CheatEngine to run the game in suuuper slow-motion to record shots at a high FPS so I could have smooth looking shots. That was actually the most fun part about making this since I love AC's animations so much and being able to see every little meticulous detail in all of them was great. This of course took a while, playing in slow-motion doesn't help speed things up haha

For movement scenes and camera alignment it was trial and error mostly. To make it easier on myself I'd use the center camera button and move only in the angles allowed on the keyboard controls since those are fixed unlike the analog sticks on a controller. The times when I couldn't do that I took a screenshot of the location with one Assassin and then ran back to it with the other and basically eyeballed it until I got it right. I remember using a twig on a wall haha, counting the amount of bricks it was down and trying to position the camera just right.

For combat scenes, the counter kills have only about 5 or 6 different angles that it can be shown in so if I play long enough and kill enough I eventually get the same angles.
 Pretty incredible and I applaud this guy's dedication and skill.  Check it out below.